Description
This is an ideal practical training simulation to demonstrate the application of problem solving techniques such as fishbone diagrams, brainstorming and six sigma / DOE. It is used as the basis of exercises to understand the process, control variation and deliver improved performance. The catapult is designed to “shoot” a lightweight ping pong size ball at a target which is typically placed 3 – 4 metres (10 – 14 feet) away. There are a number of settings and variables designed into the catapult which need to be understood and controlled to make each shot repeatable and accurate. The catapult game can take between 1 hour and 8 hours to run depending on the depth of learning required. The game is normally run with a small team of between 4 – 6 people. For larger groups further catapults can be used. An instruction manual is included, which in summary covers:
- An introduction and overview of the catapult
- A range of experiments/ exercises that can be carried out
- Measurement systems
- Design of experiments
The catapult is supplied in its own easy to store and transport bag and contains:
- Transport/storage bag – soft padded bespoke bag with shoulder strap
- Catapult
- Tape measure
- Set of balls – four different types.
- 3 different elastics bands
- Instructions
Endorsed by The International Lean Six Sigma Institute